Wednesday, 12 February 2020

All aboard the Space Hulk - battle report

Last weekend the boarding torpedoes ruptured the ancient, scarred hull of the Bucephalus and delivered a dozen excited gamers deep into the bowels of the space hulk. Each commanded either 'scratch' squads of beautifully painted Terminators, or waves of gnarly genestealers. While the miniatures were stunning, they weren't, of course, the stars of the show. That accolade went to the hulk itself.

cpt.normandy admiring the swathes of miniatures


Each participant used the latest GW kits to make 3D versions of hulk corridors or rooms. It was a riot of twisted creativity. Offerings ranged from Quatermass-like alien abominations to gloriously polychromatic industrial sections. My own meagre offering of the medical bay was put to good use and the tiny hospital beds got used here, there and everywhere. And caused much amusement.





Rules masters in the form of the brothers Hartman initiated proceeding. While we had originally intended to play three games as either Marines or Xenos, then swap sides and re-play, the tides of the warp dictated this wasn't to be. We played three games and each kept to being humans or genestealers. I was a genestealer. My extra arms and purple skin were probably the thing that influenced that decision.


Now that's not something you see every day...


Progress was neck-and-neck at first. Marine losses were (satisfyingly) heavy at the start. And the broodmind was pleased. However, on the second game it was apparent that learning was occurring among the puny, fleshy invaders. They fared much better. A cunning use of Command Points allowed one plucky Custodes to claim the objective in this second game. I didn't know someone in Terminator armour could run that fast. Things were very even in the final game right up until the last few turns. Some sneaky (although admittedly beautifully painted) Black Templars managed to almost claim one objective. But the weakling was snipped in two by a regular 'Stealer. A Custodes did manage to find his way to the other objective. But two were needed and so it was a technical Genestealer win. Hurrah!


For me events like this are never really about the games themselves. It's the shared experience among friends I value. This is especially so when folk travel great distances to contribute to the gatherings. And that's the great thing about this hobby - it brings people (and Genestealer Hybrids) together for a shared passion. And no one minds that your skin is a bit purple and you really don't want them to meet your parents.




If you enjoyed my journey then do check out the work of all the brave hulk-skulkers:
shibboleth02
woundwang
broncofish
secrets of the void
cpt.normandy
maxfaleij
under_the_glow
4gotowar

Friday, 7 February 2020

New comic short released

I've completed a comic short which is now available to download for free (or 'pay what you want') here on DriveThruComics.

Get on over there and snag your copy!


It's been a great exercise for me to try a different illustration style. Afficionados will spot lots of Mobius and Métal Hurlant influences in the line work and colouring. Less obvious is the impact of Giannis Milonogiannis' stunning work on the Prophet comics, which I can highly recommend.

Saturday, 1 February 2020

All aboard the Space Hulk - Part 5

I'm coming to the end of the painting phase of my Space Hulk project. I intend to do some studio shots of elements before I glue them all together. Here's a little update on what's been going on in each of the four rooms...

The Morgue

I've gone for a slightly cooler palette here which you can see on the door below. This means any brown or red rust elements really pop. The bottom photo here is where elements are most finished. You can see how the green floor means the pale walls stand out.





  


Doors


This is the door from the Gallery to the Ward. Once you get your chipping sponges and paints all set up it's really easy to knock these out. I didn't want to spend too much time on them, so the only sections where I bothered to add colour over the spray basecoat were the actual doors themselves. The darker grey one is Mechanicus Grey, while the paler one is, if I remember correctly, a mix of the Contrast paints (Apothecary White and Aethermatic Blue thinned with the Medium).




The Gallery

I finally got around to finishing my custom decals and applying them. As mentioned, it's JC Leyendecker art I've abused in Photoshop. I really need to explain more about this. But I kind of feel it deserves its own post.





Below is the floor of the Gallery (the chequered 'L' shape) and the remainder of the Ward. The Ward therefore spans two tiles. The block above will be glued onto the white area.


The Surgery

This was the room I finished first I think. The cool grey top pieces really pop against the red and creme of the walls. As you can see from the final shot, it's suitably terrifying when lit properly! Admittedly the Night Lord murder-hobo-ing around doesn't help...






The Ward

Below is a shot with everything set up. I need to add blood splats to all the pieces, but it's otherwise done. To the rear of this photo you can see the split in the tiles, and you can just make out the pile of skulls and candles which are shown on the plan photo of the Gallery tile, above.




Saturday, 18 January 2020

All aboard the Space Hulk - Part 4

Quick early morning post to show the paint updates...

The Gallery

Pretty much done here. The floor's down and the walls are up. I just need to add decals to the niches on both sides of the wall section then weather the floor a bit.





The Surgery

This came out better than I expected. Turns out wrapping walls in nylon makes them REALLY hard to paint so lesson learned there. The thing that adds interest to this rather mono paint scheme is the matte/gloss combo which is really easy to do with things like Citadel Blood for the Blood God paint. It took me about 20mins to make the little collection of candles and skulls in 3D and then I printed off three of them on my new Anycubic Photon printer. Mind = BLOWN.






The Ward

Again this is almost done. The floor was dead simple but has worked well. Some of my 3D prints for the Art Deco wall sections were soft due to me not cleaning the prints properly. Ah well. Actually with paint they don't look too bad so I'm happy. People seem to love the little beds too.






The Morgue

This is the least finished room but it's now all base coated. I managed to bang the parts around a bit and the coffer door snapped off and the lamp buckled. Such is life. I want it to be cooler in colour tone as all the other rooms are rather warm. You can also see print errors on the radiator in the foreground. But dumping a load of rust paints over this should disguise it sufficiently.



So, that's about it for the last week's worth of hobby. Oh, except that I finally got round to airbrushing the basecoat onto my Night Lords who will inhabit the hulk. More on those when I get all the scenery finished.


Sunday, 12 January 2020

All aboard the Space Hulk - Part 3

After a very productive weekend I thought I'd break down the build a bit for you all to see where each room is going. I've refined the look of each area a bit as I felt each tile needed to be slightly more distinct. Here goes...

The Morgue

This is where a lot of the 3D printing work will appear, namely with the 'coffins' in which the bodies are stored. Lots of medical greens and depressingly pale ceramics in this room I think. Very Alien 3.








The Surgery (AKA Psychedelic Panic cell)

I was struggling a bit with this one for a while as it didn't really have anything that I felt was terribly unique about it. Then I saw some lovely work by 3D artist Ben Nicholas after the great Beksinski. So this room will be a psychedelic panic overload.






The Gallery

This was always where my JC Leyendecker portraits will hang. More on that later. But I jazzed it up a bit by adding torches modelled after those in the 1946 Jean Cocteau La Belle et la Bête. This room (actually a corridor which loops into the next room proper) will return to the warm ceramics. It'll have a decal floor (last image, which I'll cut to the 'L' shape).






The Ward

This is the largest room, with a replacement tiled plasticard floor. It's like Silent Hill meets an art nouveau clinic. It's actually bounded by the Morgue and the Gallery, so it'll be less open when it's finished. The gurney beds are coming along well. By which I mean; they look utterly terrifying. One wall will be 3x printed panels which came out with varying degrees of quality as I learned about the best methods for 3D printing. Anyway, I'm confident a forgiving paint job will hide some of the errors.





I've got a few ideas for banners too but, like the Leyendecker portraits, they deserve a bit more explanation.

But I think the overall take-away from this is; don't get ill in 40K!