The MorgueI've gone for a slightly cooler palette here which you can see on the door below. This means any brown or red rust elements really pop. The bottom photo here is where elements are most finished. You can see how the green floor means the pale walls stand out.
This is the door from the Gallery to the Ward. Once you get your chipping sponges and paints all set up it's really easy to knock these out. I didn't want to spend too much time on them, so the only sections where I bothered to add colour over the spray basecoat were the actual doors themselves. The darker grey one is Mechanicus Grey, while the paler one is, if I remember correctly, a mix of the Contrast paints (Apothecary White and Aethermatic Blue thinned with the Medium).
The GalleryI finally got around to finishing my custom decals and applying them. As mentioned, it's JC Leyendecker art I've abused in Photoshop. I really need to explain more about this. But I kind of feel it deserves its own post.
Below is the floor of the Gallery (the chequered 'L' shape) and the remainder of the Ward. The Ward therefore spans two tiles. The block above will be glued onto the white area.