I covered some of the painting and theory behind these guys in my previous posts. All that really remains to be said here is that the fast-and-dirty paint techniques worked out pretty well. The camo isn't overpowering and the decals carry on the heraldry motif which runs through the warband. Actually you can't see most of the decals in these beauty shots. I'll try to take some alternative angles soon. The dirty, rusty metal also ties the collection together and the technique I hit on is really simple to achieve. Paint black, wash thinned brown, drybrush gunmetal, then sponge-stipple silver. Boom!
I want to take some shots of these guys on terrain too. There are some suitably dystopian tables in Warhammer World, so I'll cart the gang over there for a photoshoot one day. I would also like to make a little photo set for some more contextual shots, but whether I'll have time for this I'm not quite sure. The idea I have pretty blatantly refers back to the film Stalker, which is one of the key references for this project.
These boys are, of course, alien to both the city of Mordheim and indeed the era in which our game will be set (2019 in the Imperial calendar). I have been thinking a bit more about the world that they hail from. This will be articulated soon, in part through the little gaming card case I'm working on.
If you haven't already, do check out everyone else's contributions to the Mordheim 2019 project especially on Instagram where we mostly hang out. The work is utterly compelling and I can't wait until we all gather our warbands together on the beautiful tables that are being made to see the setting come to life.
Last but not least; a big 'thanks' to Echoes of Imperium for lighting a bomb under us and galvanising us into action for this project!