Wednesday, 14 September 2016

Samorost 3

Prague-based Amanita Design have released their latest title; Samorost 3. Like their previous titles including the award-winning Mechinarium, it's a puzzle game with absolutely stunning aesthetics and relies a lot on non-verbal communication. I've blogged before about the trend of hand-made imagery in games including amazing titles like Lumino City, Lume by State of Play, The Swapper by Facepalm Games and, to an extent, Limbo and Inside by Playdead. While I love the low-poly 80s look that is dominating at the moment, Samorost does feel like a breath of fresh air.


  1. This looks up my street. Machinarium was a beautifuly engaging game.

    1. Yeah, Machinarium was really beautiful, but soooo difficult. I'd still play another like it though.

      Thanks for the tip off of this new one :)